{"id":321,"date":"2004-06-18T21:49:01","date_gmt":"2004-06-19T01:49:01","guid":{"rendered":"http:\/\/www.shaviro.com\/Blog\/?p=321"},"modified":"2004-06-18T21:49:01","modified_gmt":"2004-06-19T01:49:01","slug":"science-fiction-museum","status":"publish","type":"post","link":"http:\/\/www.shaviro.com\/Blog\/?p=321","title":{"rendered":"Science Fiction Museum"},"content":{"rendered":"<p><a href=\"http:\/\/www.shaviro.com\/Blog\/images\/SF Museum.jpg\" onclick=\"window.open('http:\/\/www.shaviro.com\/Blog\/images\/SF Museum.jpg','popup','width=640,height=480,scrollbars=yes,resizable=yes,toolbar=no,directories=no,location=no,menubar=no,status=yes,left=0,top=0');return false\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/www.shaviro.com\/Blog\/images\/SF Museum-tm.jpg\" height=\"120\" width=\"160\" alt=\"SF Museum\" \/><\/a> Today was the opening day for Seattle&#8217;s new <a href=\"http:\/\/www.sfhomeworld.org\/\">Science Fiction Museum<\/a>, Microsoft billionaire Paul Allen&#8217;s latest toy. The museum is actually in a corner of the <a href=\"http:\/\/www.\nemplive.org\">Experience Music Project<\/a> building designed by Frank Gehry. (They took out a virtual reality ride, called &#8220;Journey to the Heart of Funk,&#8221; or some such, to make room for it. What, George Clinton wasn&#8217;t science fictional enough for them?).<br \/>\nI missed the opening ceremony, but I got to see the exhibits, such as they are. Basically it&#8217;s a series of dimly lit rooms, with items Paul Allen must have thought it was cool to collect, such as first editions of famous SF novels, uniforms worn on the starship <em>Enterprise<\/em>, and so on, together with a bunch of high tech displays (a touch screen allows you to choose among various imagined planets, from Solaris to whatever the planet in <em>Dune<\/em> was called; information about the chosen planet is given in that generic, slight-upper-class-British-accent voice that is typically used for nature documentaries).<br \/>\nVaguely &#8220;spacy&#8221; music is played in the background.<br \/>\nThe downstairs exhibit area is arranged like a spaceport, you have ticket areas, waiting areas, and a door (which never opens, of course) to the spaceship on which you would embark. The gift shop, which of course you encounter on the way out, is sadly understocked.<br \/>\nOf course, there are enough simultaneous sources of light and sound that you feel a certain effect of sensory overload; though the main result isn&#8217;t anything psychedelic, just that it becomes harder to notice how sparse and uninteresting the exhibits actually are.<br \/>\nPhotos inside the museum are not allowed; I didn&#8217;t try to take any, though I probably could have gotten away with it.<br \/>\nTo be less snide just for a minute: what makes the Experience Music Project worthwhile is not the silly exhibits, but the spinoff activities that the museum sponsors: such as educational stuff for kids, and the annual <a href=\"http:\/\/www.emplive.com\/visit\/education\/popConf.asp\">Pop Conference<\/a>, at which I have had a great experience for three years running. It remains to be seen what the Science Fiction Museum will do in a similar vein, but if they offer anything similar it will be quite worthwhile (it would be great if they could sponsor something, emulating the Pop Conference, that was neither a fan convention nor an academic conference, but that nonetheless brought together creators and people who think seriously about the genre).<br \/>\nI didn&#8217;t really need to go the first day the Museum was open; but since I will be leaving Seattle for good, Real Soon Now, I thought I should take the opportunity.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Today was the opening day for Seattle&#8217;s new <a href=\"http:\/\/www.sfhomeworld.org\/\">Science Fiction Museum<\/a>, Microsoft billionaire Paul Allen&#8217;s latest toy. The museum is actually in a corner of the <a href=\"http:\/\/www.\nemplive.org\">Experience Music Project<\/a> building designed by Frank Gehry. (They took out a virtual reality ride, called &#8220;Journey to the Heart of Funk,&#8221; or some such, to make room for it. What, George Clinton wasn&#8217;t science fictional enough for them?).<br \/>\nI missed the opening ceremony, but I got to see the exhibits, such as they are. Basically it&#8217;s a series of dimly lit rooms, with items Paul Allen must have thought it was cool to collect, such as first editions of famous SF novels, uniforms worn on the starship <em>Enterprise<\/em>, and so on, together with a bunch of high tech displays (a touch screen allows you to choose among various imagined planets, from Solaris to whatever the planet in <em>Dune<\/em> was called; information about the chosen planet is given in that generic, slight-upper-class-British-accent voice that is typically used for nature documentaries).<br \/>\nVaguely &#8220;spacy&#8221; music is played in the background.<br \/>\nThe downstairs exhibit area is arranged like a spaceport, you have ticket areas, waiting areas, and a door (which never opens, of course) to the spaceship on which you would embark. The gift shop, which of course you encounter on the way out, is sadly understocked.<br \/>\nOf course, there are enough simultaneous sources of light and sound that you feel a certain effect of sensory overload; though the main result isn&#8217;t anything psychedelic, just that it becomes harder to notice how sparse and uninteresting the exhibits actually are.<br \/>\nPhotos inside the museum are not allowed; I didn&#8217;t try to take any, though I probably could have gotten away with it.<br \/>\nTo be less snide just for a minute: what makes the Experience Music Project worthwhile is not the silly exhibits, but the spinoff activities that the museum sponsors: such as educational stuff for kids, and the annual <a href=\"http:\/\/www.emplive.com\/visit\/education\/popConf.asp\">Pop Conference<\/a>, at which I have had a great experience for three years running. It remains to be seen what the Science Fiction Museum will do in a similar vein, but if they offer anything similar it will be quite worthwhile (it would be great if they could sponsor something, emulating the Pop Conference, that was neither a fan convention nor an academic conference, but that nonetheless brought together creators and people who think seriously about the genre).<br \/>\nI didn&#8217;t really need to go the first day the Museum was open; but since I will be leaving Seattle for good, Real Soon Now, I thought I should take the opportunity.<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7],"tags":[],"class_list":["post-321","post","type-post","status-publish","format-standard","hentry","category-pop"],"_links":{"self":[{"href":"http:\/\/www.shaviro.com\/Blog\/index.php?rest_route=\/wp\/v2\/posts\/321","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.shaviro.com\/Blog\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.shaviro.com\/Blog\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.shaviro.com\/Blog\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/www.shaviro.com\/Blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=321"}],"version-history":[{"count":0,"href":"http:\/\/www.shaviro.com\/Blog\/index.php?rest_route=\/wp\/v2\/posts\/321\/revisions"}],"wp:attachment":[{"href":"http:\/\/www.shaviro.com\/Blog\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=321"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.shaviro.com\/Blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=321"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.shaviro.com\/Blog\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=321"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}