Editing (3): Alternative Editing Systems
Jean-Luc Godard, Breathless (1959)
The French New Wave
(late 1950s--early 1960s)
- Henri Langlois and the Paris Cinematèque
- André Bazin and Cahiers du Cinema
- From critics to auteurs
- Against the "cinema of quality"
- Discovery of American genre films
- Major figures
- François Truffaut
- Jean-Luc Godard
- Claude Chabrol
- Agnes Varda
- Jacques Rivette
Jean-Luc Godard, Breathless (1959)
- Reinventing film from the ground up
- Spontaneity and invention, rather than rigid storytelling
- Digressions and suspensions of action
- Young actors: Jean-Paul Belmondo and Jean Seberg
- Location shooting, natural light, handheld camera
- Basis in American gangster films...
- ...filled with references to Hollywood genres...
- ...but everything is deglamorized
Breathless: Experimenting with Film Form
- Deliberate violations of continuity editing rules
- Jump cuts
- Deliberate mismatches
- Changes of direction
- A film that openly provides us with the self-conscious awareness of being in a film
- Michel/Belmondo directly addresses the camera and the audience
- Movies and real life: Michel imitating Humphrey Bogart
- Film as collage (e.g. press conference at the airport)
- Language barrier: French vs. English
- The use (abuse? misuse?) of genre conventions
Breathless: Ambiguities and Interpretations
- Cinematic self-consciousness and POV
- The question of "realism": the reality of the story vs. the reality of the film
- Shot in real locations, with natural lighting
- The actors keep us aware of their reality as actors
- How do we feel about Michel and Patricia? Do we identify with either one of them?
- What sense do we make of their relationship? How is this sense conveyed to us?
- How do we interpret the ending of the film?
- Why does Patricia betray Michel?
- Why does Michel not try to escape?
- Death scene: Michel making faces
- "Dégueulasse"
Alternatives to Continuity Editing
- Eisenstein's montage style
[example: Battleship Potemkin]
- Distancing via montage, jump cuts, direct audience address, and other alienation effects
[example: Breathless]
- Disjunctive editing, or visible editing
[example: Luis Bunuel, Un chien andalou (Andalusian Dog), 1929]
- Calls attention to the editing (instead of making it smooth or "invisible")
- Disorients, disturbs, or viscerally affects viewers
- Other "classical" systems: Yasujiro Ozu's 360-degree system
[example: Tokyo Story, 1953)
- Uniformity of space
- Graphic matching of close-ups of faces
- Emphasizes circular patterns in space (sitting around the table)
Continuity Editing: A Quick Review
- Analysis of an action: breaking it down into a cause-and-effect sequence
- Axis of action and 180-degree rule
- Establishing shot -- shot-reverse shot patterns -- re-establishing shot
- Eyeline matches, matches on action
- Spatial, graphic, and rhythmic continuity
- 30-degree rule
- Parallel editing; cross-cutting; POV cutting; head-on & tail-on shots
- Shifting the axis of action
- The Kuleshov Effect