Alex Shakar‘s The Savage Girl is a novel about advertising, marketing, and coolhunting. The landscape is allegorical (a purgatorial city built on the slopes of a live volcano), but the details of life are recognizably present-day American. I was less interested in the characters and plot than in the way the book (like much SF) works as a kind of social theory.
The world of The Savage Girl is dominated, not by scarcity and need, but by abundance, aesthetics, and artificially created desires. Thanks to consumer capitalism, human beings have passed from the realm of Necessity to the realm of Freedom. We stand on the verge of the “Light Age” — sometimes spelled the “Lite Age” — “a renaissance of self-creation,” when, thanks to the wonders of niche marketing, “we’ll be able to totally customize our life experience — our beliefs, our rituals, our tribes, our whole personal mythology — and we’ll choose everything that makes us who we are from a vast array of choices” (24). In such an Age, “beauty is the PR campaign of the human soul” (25), inspiring us to aspire to more and more. Virginia Postrel herself couldn’t have put it any better; only Shakar is dramatizing the ambiguities and ironies of what Postrel proclaims all too smugly and self-congratulatorily.
I just mentioned “ironies”; but Shakar suggests that this utopia of product differentiation has as its correlate a “postironic” consciousness. (All the enthusiastic theorizing in the novel is done by the various characters; which allows Shakar’s narrative voice, by contrast, to remain perfectly poker-faced and deadpan). This is something emerging on the far side of the pervasive, David Letterman-esque irony that informs advertising today. For “our culture has become so saturated with ironic doubt that it is beginning to doubt its own mode of doubting… Postironists create their own set of serviceable realities and live in them independently of any facets of the outside world that they choose to ignore… Practitioners of postironic consciousness blur the boundaries between irony and earnestness in ways we traditional ironists can scarcely understand, creating a state of consciousness wherein critical and uncritical responses are indistinguishable. Postirony seeks not to demystify, but to befuddle…” (140). This sounds a lot like the Bush White House, and its supporters in the “faith-based community.” But Shakar suggests that it is much more applicable, even for “reality-based” liberals, because it is in process of becoming the universal mode of being of the consumer. Postirony leads to “a mystical relationship with consumption.” The commodity is sublime. In a world without scarcity or need, it is only through the products we purchase that we can maintain a relationship with the Infinite.
Shakar’s other, related crucial idea is that of the paradessence (short for “paradoxical essence”). “Every product has this paradoxical essence. Two opposing desires that it can promise to satisfy simultaneously.” The paradessence is the “schismatic core” or “broken soul” of every consumer product. Thus coffee promises both “stimulation and relaxation”; ice cream connotes both “eroticism and innocence,” or (more psychoanalytically) both “semen and mother’s milk” (60-61). The paradessence is not a dialectical contradiction; its opposing terms do not interact, conflict, or produce some higher synthesis. Nothing changes or evolves. Rather, the paradessence is a matter of “having everything both ways and every way and getting everything [one] wants” (179). This is a promise that only the commodity can make; it’s a way of being that cannot be sustained in natural, ‘unalienated’ life, but only through the artificial paradise of consumerism. I don’t know how familiar Shakar is with Deleuze and Guattari; but his analysis runs parallel to theirs, when he has his marketing-guru character declare that the pure form of postirony and paradessence is literally schizophrenia (141).
The Savage Girl centers around an advertising campaign for a product that promises everything, precisely because it is literally nothing. This product is called “diet water”: “an artificial form of water… that passes through the body completely unabsorbed. It’s completely inert, completely harmless”, and has no effect whatsoever. It doesn’t actually quench thirst; but as a result, it also doesn’t add to the drinker’s weight, doesn’t make her feel bloated. If you still feel thirsty after a drink of diet water, all you have to do is “buy more.” The consumers “can drink all they want, guilt-free” (44).
Diet water is pure exchange value, image value, and sign value. It’s the perfect product for a world beyond scarcity, as beyond guilt: for it remains scrupulously apart from any use or need. The wildly successful advertising campaign for diet water simultaneously manipulates images of schizophrenic breakdown and primitivist innocence. The ads express the paradessence of diet water; more, they underline how diet water, the perfect commodity, is postironic paradessence personified.
There’s more, like the idea of trans-temporal marketing: marketers from the future have come back in time to colonize us, so that we purchase their not-yet-existent products, which consumer decision on our part will cause those products to come into being, together with the controlling marketers themselves. But I won’t summarize the book’s concepts (or its plot) any further. For the most important thing about The Savage Girl is the way it situates us (the readers/consumers) in relation to the practices it depicts. For Shakar, there’s no outside to the world of commodity culture, no escape from the paradise of marketing that it depicts. There’s no external point from which to launch a critique, no way to make an ironic dismissal that isn’t already compromised.
And I think this is precisely right; the market society can’t be dismantled by stepping outside of its premises. Anti-commercial activists always come off sounding puritanical and moralistic; telling people to stop shopping is no way to build an oppositional political movement. We can only change things when we begin by affirming the whole extent of our own implication in the system we say we are trying to change. We get nowhere by criticizing capitalism for its abundance, or by accusing it of lacking ‘lack.’ If consumerist capitalism is an empty utopia, as I think it is, it’s only by exploiting and expanding its utopianism, rather than rejecting it, that we can hope to move it beyond its limits, and dislocate it from itself.
Alex Shakar‘s The Savage Girl is a novel about advertising, marketing, and coolhunting. The landscape is allegorical (a purgatorial city built on the slopes of a live volcano), but the details of life are recognizably present-day American. I was less interested in the characters and plot than in the way the book (like much SF) works as a kind of social theory.
The world of The Savage Girl is dominated, not by scarcity and need, but by abundance, aesthetics, and artificially created desires. Thanks to consumer capitalism, human beings have passed from the realm of Necessity to the realm of Freedom. We stand on the verge of the “Light Age” — sometimes spelled the “Lite Age” — “a renaissance of self-creation,” when, thanks to the wonders of niche marketing, “we’ll be able to totally customize our life experience — our beliefs, our rituals, our tribes, our whole personal mythology — and we’ll choose everything that makes us who we are from a vast array of choices” (24). In such an Age, “beauty is the PR campaign of the human soul” (25), inspiring us to aspire to more and more. Virginia Postrel herself couldn’t have put it any better; only Shakar is dramatizing the ambiguities and ironies of what Postrel proclaims all too smugly and self-congratulatorily.
I just mentioned “ironies”; but Shakar suggests that this utopia of product differentiation has as its correlate a “postironic” consciousness. (All the enthusiastic theorizing in the novel is done by the various characters; which allows Shakar’s narrative voice, by contrast, to remain perfectly poker-faced and deadpan). This is something emerging on the far side of the pervasive, David Letterman-esque irony that informs advertising today. For “our culture has become so saturated with ironic doubt that it is beginning to doubt its own mode of doubting… Postironists create their own set of serviceable realities and live in them independently of any facets of the outside world that they choose to ignore… Practitioners of postironic consciousness blur the boundaries between irony and earnestness in ways we traditional ironists can scarcely understand, creating a state of consciousness wherein critical and uncritical responses are indistinguishable. Postirony seeks not to demystify, but to befuddle…” (140). This sounds a lot like the Bush White House, and its supporters in the “faith-based community.” But Shakar suggests that it is much more applicable, even for “reality-based” liberals, because it is in process of becoming the universal mode of being of the consumer. Postirony leads to “a mystical relationship with consumption.” The commodity is sublime. In a world without scarcity or need, it is only through the products we purchase that we can maintain a relationship with the Infinite.
Shakar’s other, related crucial idea is that of the paradessence (short for “paradoxical essence”). “Every product has this paradoxical essence. Two opposing desires that it can promise to satisfy simultaneously.” The paradessence is the “schismatic core” or “broken soul” of every consumer product. Thus coffee promises both “stimulation and relaxation”; ice cream connotes both “eroticism and innocence,” or (more psychoanalytically) both “semen and mother’s milk” (60-61). The paradessence is not a dialectical contradiction; its opposing terms do not interact, conflict, or produce some higher synthesis. Nothing changes or evolves. Rather, the paradessence is a matter of “having everything both ways and every way and getting everything [one] wants” (179). This is a promise that only the commodity can make; it’s a way of being that cannot be sustained in natural, ‘unalienated’ life, but only through the artificial paradise of consumerism. I don’t know how familiar Shakar is with Deleuze and Guattari; but his analysis runs parallel to theirs, when he has his marketing-guru character declare that the pure form of postirony and paradessence is literally schizophrenia (141).
The Savage Girl centers around an advertising campaign for a product that promises everything, precisely because it is literally nothing. This product is called “diet water”: “an artificial form of water… that passes through the body completely unabsorbed. It’s completely inert, completely harmless”, and has no effect whatsoever. It doesn’t actually quench thirst; but as a result, it also doesn’t add to the drinker’s weight, doesn’t make her feel bloated. If you still feel thirsty after a drink of diet water, all you have to do is “buy more.” The consumers “can drink all they want, guilt-free” (44).
Diet water is pure exchange value, image value, and sign value. It’s the perfect product for a world beyond scarcity, as beyond guilt: for it remains scrupulously apart from any use or need. The wildly successful advertising campaign for diet water simultaneously manipulates images of schizophrenic breakdown and primitivist innocence. The ads express the paradessence of diet water; more, they underline how diet water, the perfect commodity, is postironic paradessence personified.
There’s more, like the idea of trans-temporal marketing: marketers from the future have come back in time to colonize us, so that we purchase their not-yet-existent products, which consumer decision on our part will cause those products to come into being, together with the controlling marketers themselves. But I won’t summarize the book’s concepts (or its plot) any further. For the most important thing about The Savage Girl is the way it situates us (the readers/consumers) in relation to the practices it depicts. For Shakar, there’s no outside to the world of commodity culture, no escape from the paradise of marketing that it depicts. There’s no external point from which to launch a critique, no way to make an ironic dismissal that isn’t already compromised.
And I think this is precisely right; the market society can’t be dismantled by stepping outside of its premises. Anti-commercial activists always come off sounding puritanical and moralistic; telling people to stop shopping is no way to build an oppositional political movement. We can only change things when we begin by affirming the whole extent of our own implication in the system we say we are trying to change. We get nowhere by criticizing capitalism for its abundance, or by accusing it of lacking ‘lack.’ If consumerist capitalism is an empty utopia, as I think it is, it’s only by exploiting and expanding its utopianism, rather than rejecting it, that we can hope to move it beyond its limits, and dislocate it from itself.
I have finally, belatedly, seen Mel Gibson’s The Passion of the Christ. Probably everything that can be said about this film , and about the media event of its release, has been said already. Nonetheless, I will try to sort out some of my reactions.
First of all, it is undeniably a powerful film. One can understand why the faithful flocked to see it. The Passion of the Christ owes this power almost exclusively to its unstinting display of tormented, suffering flesh. This display has ample precedents in Christian iconography — the lighting and cinematography owe a lot to hundreds of years of European paintings, many of which Gibson quite consciously called upon as models. But the sight of Jesus’ tortured body in this film has an affective power that cannot be reduced to iconographic references alone; Also, the duration of the body’s torment is crucial to the film, and this is something that can only be captured on film, not in a durationless medium like paint.
More of this in a moment. But there’s an overarching question to be answered first: Is The Passion of the Christ anti-Semitic? Unquestionably it is — but this is not as simple an issue as it might appear. The Jews (given much more “Semitic” features than Jesus and his disciples have) are depicted as monsters of depravity, whose hatred is not slaked even by the torture of Jesus in the very intense whipping scene; they want more suffering, more torture, even to the point of death (Caiaphas demands crucifixion because, he says, Jewish law does not have capital punishment — which is why he needs the Romans to do it). To the contrary, Pontius Pilate is depicted quite sympathetically; as are the other upper-class Romans. (The plebs, or ROman common soldiers, to the contrary, are shown as being as depraved as the Jews, whooping and hollering like drunken frat boys every time they inflict more suffering on Jesus). BUT… in all this, Gibson isn’t really singling out the Jews; he is pretty much just following what the Bible actually says. (There’s one scene where a Roman soldier, grabbing a man from the crowd and drafting him to help Jesus carry the Cross, calls him a dirty Jew, or something like that: an indication that Gibson is aware of the issue). In short, it’s the Gospels that really need to be convicted of anti-Semitism, much more than Gibson himself: though this is an issue that neither Jews nor Christians today are ever willing to face up to squarely. (Though it should be remembered, too, that Gibson quite deliberately stirred up controversy as to whether the film was anti-Semitic, in the months leading up to release, as a marketing ploy to increase anticipation for the film, and to rally the faithful behind him).
The homophobia of Gibson’s portrayal of Herod and his court should also be mentioned. Even as Herod refuses to condemn Jesus (saying that he is insane rather than a criminal), Gibson portrays him as a screaming queen (in the metaphorical sense in which this word is applied to gay men) lording over a court of screaming hysterics of both genders. Homophobia is nothing new for Gibson (there was a lot of it in Braveheart), but it’s worth noting here, if only because (as reported in today’s New York Times) the prospect of a gay pride rally in Jerusalem is the one thing that can bring the Orthodox head rabbis, the Christian Patriarchs, and the Mufti of Jerusalem together in partnership — they all got together to oppose it.
Still, the issue of villainy, or of who is responsible for Jesus’ death, is not really a central concern of The Passion of the Christ. Rather, the display of torture, and the obscene spectacle of Jesus’ flayed and exhausted flesh, is where the libidinal center of the movie lies. Comparisons of The Passion of the Christ to pornography are very much to the point. The film is in many ways quite literally and concertedly sadistic. The figure of Jesus can really only be compared to the Marquis de Sade’s Justine: a body whose innocence is directly correlated to her miraculous, infinite ability to bear and suffer pain: Justine cannot be killed throughout the course of Sade’s immense novel, because that would mean a limit to the libertines’ ability to torture her. As the novel goes on, the torments become ever more extreme, ever more Baroque: but no matter how far they go, Justine survives, and indeed retains consciousness, in order that she may receive and suffer still more pain. This is precisely the logic at work in Gibson’s film. It’s a moot question to ask whether this means that Sade is really a Christian in spite of himself, or whether it means that Gibson’s particular version of Christianity is sadistic: these two are just sides of the same coin. What is important is that Gibson’s film gets its emotional power almost exclusively from its depiction of the human body, the flesh, reduced to meat, reduced to pain, reduced to a spectacle, and yet still fully conscious and able to suffer more. Jesus’ actual death is weirdly anticlimactic; and the last scene of the film, the Resurrection, is almost laughably perfunctory. (In this way it’s almost the polar opposite of Dreyer’s Ordet, arguably the greatest Christian film ever made, which is all about resurrection and redemption). Jesus died for our sins — or more precisely, suffered for them — is where Gibson’s theology begins and ends.
I want to insist that, in specifically cinematic terms, sadism and not masochism is at work here. (This despite the fact that — in terms of film theory — I have committed myself in print, at great length, to supporting the masochistic models of spectatorial identification put forth by Gaylyn Studlar and Carol Clover, against the sadistic model proposed by Laura Mulvey). Masochism implies a pleasure in submission, an ambivalent giving-oneself-over to a all-powerful yet unreliable figure (usually female), and the endurance of an infinitude of postponement and delay. These characteristics may well describe Jesus’ relation to the Father in The Passion of the Christ; but they do not describe the viewer’s relation to Jesus. For the viewer, the film proposes the direct, visceral enjoyment — the Lacanians would call it the “obscene jouissance” — of the spectacle of agonizing, lacerated flesh.
That is to say, the film solicits the viewer to (quite literally) enjoy this spectacle — which is not quite the same thing as identifying with Jesus-as-victim. We can’t identify with Jesus — though we are supposed to emulate or imitate him — precisely because his torment is too extreme, too excessive, to be borne. (Gibson makes it clear that the two thieves who are crucified alongside Jesus do not suffer anywhere near as much as he does: they haven’t been beaten and flayed first, their bodies aren’t anywhere near as bloody, and their agonies are much shorter). Nor, of course, can we identify with Jesus’ tormentors — Gibson uses every trick in the Hollywood playbook to signify that these tormentors are despicable and hateful — despite the fact that Jesus prays to forgive them, “for they know not what they do.” Nonetheless, the film is set up so that we are gratified by Jesus’ torment: the more horrifying, the more explicit it is, the more the believer is justified in his/her faith, and the more the viewers — regardless of whether those viewers are empirically believers — is filled with a kind of sublime convulsion. All we want is more, more, more: we find ourselves in the frenzy of a kind of negative ecstasy that is heightened even further, the more the horror is poured on, the more directly the obscenity is burned into our eyeballs, the more Jesus’ body convulses or collapses in exhaustion, the more the rivulets of blood stream from his flesh.
It little matters that we, the viewers, feel this jouissance in the form of horror and indignation, rather than with the grim self-satisfaction of Caiphas and the other rabbis, or with the brute delight of the Roman legions. It’s still something that we directly revel in, as it takes us outside ourselves, beyond ourselves. And I insist on this “we”, rather than saying “I”; I can think of no film, besides Triumph of the Will or Battleship Potemkin, that so powerfully and emphatically addresses its audience as a collective, rather than as a mere collection of isolated selves.
If this were all that The Passion of the Christ did, I would have to say it was a great work of art, however unsavory — and however unacceptable to most believers — its astonishing sadistic jubilation might be. But unfortunately, it is not the whole story. There’s a whole apparatus that surrounds the sadistic spectacle: and that is where the problem really lies. The torture of Jesus is intercut with lengthy reaction shots, depicting the empathetic sadness of the Virgin Mother, of Mary Magdelen, of the Apostles, and even of some mere onlookers who distinguish themselves from the ugly Jewish mob. The torture is interrupted with flashbacks to the Sermon on the Mount, to “let him who is without sin cast the first stone,” to the Last Supper, even to a scene of Jesus as a young child slipping and falling, and being comforted by his mother. The torture is supplemented with scenes (both in the present and in these flashbacks) in absolutely dreadful slo-mo. And the whole is accompanied by an overbearing soundtrack (as insistent and bombastic as the ones John Williams provides for Spielberg) of santimonious sacramental music. All these aspects of the film are incredibly lame — they manifest the continuing presence of “Hollywood” at its stupidest, laziest, and most cliched — and so overdone that you cannot ignore them.
The effect of this weighty apparatus is to muffle the impact of the sadistic spectacle, to frame it and distance it in a way that makes it “socially acceptable.” This apparatus disavows the jouissance at the film’s core, allowing it to wend its way into the hearts and minds of the spectators, while at the same time reassuring us that we aren’t really enjoying something so cruel and barbaric. Now, of course, Gibson never could have made the film — and Christians would never have flocked to see it — without this elaborate scaffolding of disavowal. But that is precisely what is so insidious about it. What I am calling the film’s superstructure, or surrounding Hollywood apparatus, is what allows us, the viewers, to walk away from the film with a good conscience. And this normalization by way of good conscience is the one substantial way in which Gibson’s art does differ from that of the Marquis de Sade. Gibson restores, as Sade does not, the veneer of civilzation; he gives us the sadistic jouissance, but then he lets us off the hook.
One might make a Christian argument that Gibson’s capital sin as a filmmaker is precisely to forget original sin, to forget that each one of us — every human being — is guilty of Jesus’ death. Since I’m not a Christian, I will not follow up such a line of argument. I will say, though, that Gibson’s maneuver is exactly the one that allows people to support violence and torture — at the limit to become killers and torturers themselves — in “good faith.” The combination of sadistic jouissance and self-exculpating distance is what allows us to approve of foul means because they are in a good cause, or for a valuable ideal. And this is where the film does make contact with the “culture wars” and political struggles taking place in America today. It is what allows people (like President Bush) to mourn Terri Schiavo as a martyr, and to champion the rights of 12-week fetuses, while at the same time gleefully applying capital punishment to scores of inmates, and defending the torture in Abu Ghraib on the (inconsistent) grounds that it was either harmless “blowing off steam,” or a grim necessity in order to win the “war on terror.”
What it finally comes down to, I think, is a kind of exceptionalism. The word is often used to describe the United States of America, allegedly radically different from any other society on Earth, and by virtue of that justified in exempting itself from the obligations and mutual agreements that bind all other nations and societies. But I am thinking of “exceptionalism” in a related, but slightly different, sense. The argument of The Passion of the Christ is finally that Jesus’ Passion is greater than, qualitatively different from, and incommensurate with, any other inflictions of torture and pain that have ever occurred in the course of human history. And this incommensurability is what authorizes Christians to see themselves as uniquely victimized and persecuted, no matter how much actual power they have, and therefore authorizes them to perform (and indeed to institutionalize) actions that they would not allow to anyone else.
Lest I be accused of anti-Christian bigotry here, let me note that the same phenomenon runs rampant among my own people. Jewish identity today is largely built around the memory of the Holocaust, and on the idea that the Holocaust is unique, greater than and absolutely incommensurate with any other incidents of massacre, slaughter, genocide, enslavement, etc., in all of human history. And this in turn provides an alibi for Jewish (anti-black) racism in the United States, as for Israel’s mistreatment of the Palestinians. We’ve suffered more than they have, the argument runs; with the implicit (but rarely stated outright) corollary that therefore we are justified in what we do to them. This kind of thinking, however much it arises out of high ethical principles — in the cases both of the Jews and the Christians — can only lead to extending the cycle of pain and oppression.
I have finally, belatedly, seen Mel Gibson’s The Passion of the Christ. Probably everything that can be said about this film , and about the media event of its release, has been said already. Nonetheless, I will try to sort out some of my reactions.
First of all, it is undeniably a powerful film. One can understand why the faithful flocked to see it. The Passion of the Christ owes this power almost exclusively to its unstinting display of tormented, suffering flesh. This display has ample precedents in Christian iconography — the lighting and cinematography owe a lot to hundreds of years of European paintings, many of which Gibson quite consciously called upon as models. But the sight of Jesus’ tortured body in this film has an affective power that cannot be reduced to iconographic references alone; Also, the duration of the body’s torment is crucial to the film, and this is something that can only be captured on film, not in a durationless medium like paint.
More of this in a moment. But there’s an overarching question to be answered first: Is The Passion of the Christ anti-Semitic? Unquestionably it is — but this is not as simple an issue as it might appear. The Jews (given much more “Semitic” features than Jesus and his disciples have) are depicted as monsters of depravity, whose hatred is not slaked even by the torture of Jesus in the very intense whipping scene; they want more suffering, more torture, even to the point of death (Caiaphas demands crucifixion because, he says, Jewish law does not have capital punishment — which is why he needs the Romans to do it). To the contrary, Pontius Pilate is depicted quite sympathetically; as are the other upper-class Romans. (The plebs, or ROman common soldiers, to the contrary, are shown as being as depraved as the Jews, whooping and hollering like drunken frat boys every time they inflict more suffering on Jesus). BUT… in all this, Gibson isn’t really singling out the Jews; he is pretty much just following what the Bible actually says. (There’s one scene where a Roman soldier, grabbing a man from the crowd and drafting him to help Jesus carry the Cross, calls him a dirty Jew, or something like that: an indication that Gibson is aware of the issue). In short, it’s the Gospels that really need to be convicted of anti-Semitism, much more than Gibson himself: though this is an issue that neither Jews nor Christians today are ever willing to face up to squarely. (Though it should be remembered, too, that Gibson quite deliberately stirred up controversy as to whether the film was anti-Semitic, in the months leading up to release, as a marketing ploy to increase anticipation for the film, and to rally the faithful behind him).
The homophobia of Gibson’s portrayal of Herod and his court should also be mentioned. Even as Herod refuses to condemn Jesus (saying that he is insane rather than a criminal), Gibson portrays him as a screaming queen (in the metaphorical sense in which this word is applied to gay men) lording over a court of screaming hysterics of both genders. Homophobia is nothing new for Gibson (there was a lot of it in Braveheart), but it’s worth noting here, if only because (as reported in today’s New York Times) the prospect of a gay pride rally in Jerusalem is the one thing that can bring the Orthodox head rabbis, the Christian Patriarchs, and the Mufti of Jerusalem together in partnership — they all got together to oppose it.
Still, the issue of villainy, or of who is responsible for Jesus’ death, is not really a central concern of The Passion of the Christ. Rather, the display of torture, and the obscene spectacle of Jesus’ flayed and exhausted flesh, is where the libidinal center of the movie lies. Comparisons of The Passion of the Christ to pornography are very much to the point. The film is in many ways quite literally and concertedly sadistic. The figure of Jesus can really only be compared to the Marquis de Sade’s Justine: a body whose innocence is directly correlated to her miraculous, infinite ability to bear and suffer pain: Justine cannot be killed throughout the course of Sade’s immense novel, because that would mean a limit to the libertines’ ability to torture her. As the novel goes on, the torments become ever more extreme, ever more Baroque: but no matter how far they go, Justine survives, and indeed retains consciousness, in order that she may receive and suffer still more pain. This is precisely the logic at work in Gibson’s film. It’s a moot question to ask whether this means that Sade is really a Christian in spite of himself, or whether it means that Gibson’s particular version of Christianity is sadistic: these two are just sides of the same coin. What is important is that Gibson’s film gets its emotional power almost exclusively from its depiction of the human body, the flesh, reduced to meat, reduced to pain, reduced to a spectacle, and yet still fully conscious and able to suffer more. Jesus’ actual death is weirdly anticlimactic; and the last scene of the film, the Resurrection, is almost laughably perfunctory. (In this way it’s almost the polar opposite of Dreyer’s Ordet, arguably the greatest Christian film ever made, which is all about resurrection and redemption). Jesus died for our sins — or more precisely, suffered for them — is where Gibson’s theology begins and ends.
I want to insist that, in specifically cinematic terms, sadism and not masochism is at work here. (This despite the fact that — in terms of film theory — I have committed myself in print, at great length, to supporting the masochistic models of spectatorial identification put forth by Gaylyn Studlar and Carol Clover, against the sadistic model proposed by Laura Mulvey). Masochism implies a pleasure in submission, an ambivalent giving-oneself-over to a all-powerful yet unreliable figure (usually female), and the endurance of an infinitude of postponement and delay. These characteristics may well describe Jesus’ relation to the Father in The Passion of the Christ; but they do not describe the viewer’s relation to Jesus. For the viewer, the film proposes the direct, visceral enjoyment — the Lacanians would call it the “obscene jouissance” — of the spectacle of agonizing, lacerated flesh.
That is to say, the film solicits the viewer to (quite literally) enjoy this spectacle — which is not quite the same thing as identifying with Jesus-as-victim. We can’t identify with Jesus — though we are supposed to emulate or imitate him — precisely because his torment is too extreme, too excessive, to be borne. (Gibson makes it clear that the two thieves who are crucified alongside Jesus do not suffer anywhere near as much as he does: they haven’t been beaten and flayed first, their bodies aren’t anywhere near as bloody, and their agonies are much shorter). Nor, of course, can we identify with Jesus’ tormentors — Gibson uses every trick in the Hollywood playbook to signify that these tormentors are despicable and hateful — despite the fact that Jesus prays to forgive them, “for they know not what they do.” Nonetheless, the film is set up so that we are gratified by Jesus’ torment: the more horrifying, the more explicit it is, the more the believer is justified in his/her faith, and the more the viewers — regardless of whether those viewers are empirically believers — is filled with a kind of sublime convulsion. All we want is more, more, more: we find ourselves in the frenzy of a kind of negative ecstasy that is heightened even further, the more the horror is poured on, the more directly the obscenity is burned into our eyeballs, the more Jesus’ body convulses or collapses in exhaustion, the more the rivulets of blood stream from his flesh.
It little matters that we, the viewers, feel this jouissance in the form of horror and indignation, rather than with the grim self-satisfaction of Caiphas and the other rabbis, or with the brute delight of the Roman legions. It’s still something that we directly revel in, as it takes us outside ourselves, beyond ourselves. And I insist on this “we”, rather than saying “I”; I can think of no film, besides Triumph of the Will or Battleship Potemkin, that so powerfully and emphatically addresses its audience as a collective, rather than as a mere collection of isolated selves.
If this were all that The Passion of the Christ did, I would have to say it was a great work of art, however unsavory — and however unacceptable to most believers — its astonishing sadistic jubilation might be. But unfortunately, it is not the whole story. There’s a whole apparatus that surrounds the sadistic spectacle: and that is where the problem really lies. The torture of Jesus is intercut with lengthy reaction shots, depicting the empathetic sadness of the Virgin Mother, of Mary Magdelen, of the Apostles, and even of some mere onlookers who distinguish themselves from the ugly Jewish mob. The torture is interrupted with flashbacks to the Sermon on the Mount, to “let him who is without sin cast the first stone,” to the Last Supper, even to a scene of Jesus as a young child slipping and falling, and being comforted by his mother. The torture is supplemented with scenes (both in the present and in these flashbacks) in absolutely dreadful slo-mo. And the whole is accompanied by an overbearing soundtrack (as insistent and bombastic as the ones John Williams provides for Spielberg) of santimonious sacramental music. All these aspects of the film are incredibly lame — they manifest the continuing presence of “Hollywood” at its stupidest, laziest, and most cliched — and so overdone that you cannot ignore them.
The effect of this weighty apparatus is to muffle the impact of the sadistic spectacle, to frame it and distance it in a way that makes it “socially acceptable.” This apparatus disavows the jouissance at the film’s core, allowing it to wend its way into the hearts and minds of the spectators, while at the same time reassuring us that we aren’t really enjoying something so cruel and barbaric. Now, of course, Gibson never could have made the film — and Christians would never have flocked to see it — without this elaborate scaffolding of disavowal. But that is precisely what is so insidious about it. What I am calling the film’s superstructure, or surrounding Hollywood apparatus, is what allows us, the viewers, to walk away from the film with a good conscience. And this normalization by way of good conscience is the one substantial way in which Gibson’s art does differ from that of the Marquis de Sade. Gibson restores, as Sade does not, the veneer of civilzation; he gives us the sadistic jouissance, but then he lets us off the hook.
One might make a Christian argument that Gibson’s capital sin as a filmmaker is precisely to forget original sin, to forget that each one of us — every human being — is guilty of Jesus’ death. Since I’m not a Christian, I will not follow up such a line of argument. I will say, though, that Gibson’s maneuver is exactly the one that allows people to support violence and torture — at the limit to become killers and torturers themselves — in “good faith.” The combination of sadistic jouissance and self-exculpating distance is what allows us to approve of foul means because they are in a good cause, or for a valuable ideal. And this is where the film does make contact with the “culture wars” and political struggles taking place in America today. It is what allows people (like President Bush) to mourn Terri Schiavo as a martyr, and to champion the rights of 12-week fetuses, while at the same time gleefully applying capital punishment to scores of inmates, and defending the torture in Abu Ghraib on the (inconsistent) grounds that it was either harmless “blowing off steam,” or a grim necessity in order to win the “war on terror.”
What it finally comes down to, I think, is a kind of exceptionalism. The word is often used to describe the United States of America, allegedly radically different from any other society on Earth, and by virtue of that justified in exempting itself from the obligations and mutual agreements that bind all other nations and societies. But I am thinking of “exceptionalism” in a related, but slightly different, sense. The argument of The Passion of the Christ is finally that Jesus’ Passion is greater than, qualitatively different from, and incommensurate with, any other inflictions of torture and pain that have ever occurred in the course of human history. And this incommensurability is what authorizes Christians to see themselves as uniquely victimized and persecuted, no matter how much actual power they have, and therefore authorizes them to perform (and indeed to institutionalize) actions that they would not allow to anyone else.
Lest I be accused of anti-Christian bigotry here, let me note that the same phenomenon runs rampant among my own people. Jewish identity today is largely built around the memory of the Holocaust, and on the idea that the Holocaust is unique, greater than and absolutely incommensurate with any other incidents of massacre, slaughter, genocide, enslavement, etc., in all of human history. And this in turn provides an alibi for Jewish (anti-black) racism in the United States, as for Israel’s mistreatment of the Palestinians. We’ve suffered more than they have, the argument runs; with the implicit (but rarely stated outright) corollary that therefore we are justified in what we do to them. This kind of thinking, however much it arises out of high ethical principles — in the cases both of the Jews and the Christians — can only lead to extending the cycle of pain and oppression.
Over the last year, I’ve probably been listening with more pleasure to M.I.A. than to any other musical artist. I first heard her first single, Galang (iTunes), last summer, when I got it off an mp3 blog (I don’t remember which). I had no idea what it was, or who she was, but I immediately fell for it: there was something about the upbeat yet aggressive girl-group-y vocals, the strange lyrics, plus the spare, underproduced beats… and then there was that chorus, that finally came in, right at the end of the song, like a gleeful, swooping affirmation.
Gradually, I learned more about M.I.A., and heard more of her songs, as they dribbled out over the Net. She’s a Tamil Sri Lankan, now a Londoner, having come to the UK with her mother when she was 11, as a political refugee (her father is apparently involved with the Tamil Tigers, which has been mounting a bloody rebellion against the Sinhalese Sri Lankan government for years). Though a musical newcomer, she is apparently well-connected, and not raw from the streets (as almost nobody ever is, despite the frequent hype): art school, visual arts recognition, former housemate of the lead guitarist for Elastica, etc.
M.I.A.’s album Arular (iTunes) is finally out, after months of delays, rumors, net hype and net sniping (of which more below), and it’s simply great. The music is pretty much just primitive/dirty/analog synthesizer riffs, plus a bunch of samples (Dr. Buzzard’s Original Savannah Band, for one!), with vocals rapped, chanted, sung, and everything in between, no voice besides M.I.A.’s (though it is often multitracked). The beats are derived from hiphop and UK garage, and especially from such up-to-the-minute genres as Grime and BaileFunk. But M.I.A. doesn’t really sound like any of her sources: and it’s as important as it is difficult to explain precisely why.
There’s a certain sense in M.I.A.’s music that all her sources (various genres, or, more precisely, various funky beats) have been promiscuously mixed, and passed through a blender, and this is what came out. But such a metaphor implies a certain blandness, or homogenization, and nothing could be further from the truth. Everything in Arular is sharply etched and singular. The beats crackle and jump, and the energy level is high. There’s a lot of space to this music, it’s the diametrical opposite of a wall of sound. And M.I.A.’s vocals reverberate through the space, suggesting a kind of ongoing expansion, as if this were music streaming outward from some primordial Big Bang. M.I.A.’s rhythmic sources, particularly Grime and BaileFunk, are heavy, grounded, and immersive (even though BaileFunk is quite minimal, often little more than a bass line accompanying a rap); but M.I.A. reconfigures their beats as being light and expansive/centrifugal. That is to say, M.I.A.’s music is POP — which Grime, BaileFunk, and the heavier sorts of HipHop certainly are not. And its Pop quality is precisely what I love about it. Arular is irresistably cheerful and breezy, without being syrupy; direct and simple without being simple-minded; girl-centered but not girly; extroverted, and more interested in making bodies move than in expressing emotions or psychological states. M.I.A.’s lyrics are loopy and scattershot: boasts, taunts, political slogans, military and video-game metaphors, made-up slang and fake advertising jingles, all mixed up promiscuously. Altogether joyous and affirmative music.
(I should add as a footnote, though, that my definition of Pop isn’t everybody’s — despite the fact that the only reasonable definition of Pop should include that it appeals to everybody. If the world shared my sense of what’s Pop, Basement Jaxx would be the most popular and best-selling band in the world. To judge by the response on Metafilter, M.I.A. is way too esoteric for the “average” listener, though she is scorned by the purists for being way too pop).
(I should also add a note about the anti-M.I.A. backlash: extreme distaste for her and her music has been expressed in the blogosphere by music critics I generally respect, like Simon Reynolds (whose blog has a pretty comprehensive set of links to the controversy) and woebot (can’t verify the link right now, but I think it’s this). The line seems to be that M.I.A. is a vapid middle class rip off artist, stealing the beats from authentic music-from-below like Grime and BaileFunk, making them safely bland and non-abrasive and mainstream, turning harsh, abrasive sounds into pop in other words. Like white people stealing black people’s music, even though M.I.A. is herself a woman of color. She’s also accused of being either irresponsible or a poseur because of the political sloganeering in her lyrics. I’m sorry, but I really can’t see anything in these criticisms but a moralistic, holier-than-thou, knee-jerk-anti-pop purism. I love the sounds of Grime and BaileFunk, even though obviously I can’t relate to these musics and their communities in any other way than as a distant and privileged outsider; and I don’t know what sort of relationship M.I.A. has to them. (She’s a Londoner, but not part of the Grime scene). But in this case, I don’t see that M.I.A.’s “appropriation” has anything in common with Elvis or the Stones doing r’n’b, let alone with something like Beck’s smarmy simulation/putdown of black music on Midnite Vultures. She’s transformed the beats by making them Pop, in a way that is irreducible either to slavish imitation or to one-up-manship or to making-bland-and-safe. And that’s really all I can say.).
Over the last year, I’ve probably been listening with more pleasure to M.I.A. than to any other musical artist. I first heard her first single, Galang (iTunes), last summer, when I got it off an mp3 blog (I don’t remember which). I had no idea what it was, or who she was, but I immediately fell for it: there was something about the upbeat yet aggressive girl-group-y vocals, the strange lyrics, plus the spare, underproduced beats… and then there was that chorus, that finally came in, right at the end of the song, like a gleeful, swooping affirmation.
Gradually, I learned more about M.I.A., and heard more of her songs, as they dribbled out over the Net. She’s a Tamil Sri Lankan, now a Londoner, having come to the UK with her mother when she was 11, as a political refugee (her father is apparently involved with the Tamil Tigers, which has been mounting a bloody rebellion against the Sinhalese Sri Lankan government for years). Though a musical newcomer, she is apparently well-connected, and not raw from the streets (as almost nobody ever is, despite the frequent hype): art school, visual arts recognition, former housemate of the lead guitarist for Elastica, etc.
M.I.A.’s album Arular (iTunes) is finally out, after months of delays, rumors, net hype and net sniping (of which more below), and it’s simply great. The music is pretty much just primitive/dirty/analog synthesizer riffs, plus a bunch of samples (Dr. Buzzard’s Original Savannah Band, for one!), with vocals rapped, chanted, sung, and everything in between, no voice besides M.I.A.’s (though it is often multitracked). The beats are derived from hiphop and UK garage, and especially from such up-to-the-minute genres as Grime and BaileFunk. But M.I.A. doesn’t really sound like any of her sources: and it’s as important as it is difficult to explain precisely why.
There’s a certain sense in M.I.A.’s music that all her sources (various genres, or, more precisely, various funky beats) have been promiscuously mixed, and passed through a blender, and this is what came out. But such a metaphor implies a certain blandness, or homogenization, and nothing could be further from the truth. Everything in Arular is sharply etched and singular. The beats crackle and jump, and the energy level is high. There’s a lot of space to this music, it’s the diametrical opposite of a wall of sound. And M.I.A.’s vocals reverberate through the space, suggesting a kind of ongoing expansion, as if this were music streaming outward from some primordial Big Bang. M.I.A.’s rhythmic sources, particularly Grime and BaileFunk, are heavy, grounded, and immersive (even though BaileFunk is quite minimal, often little more than a bass line accompanying a rap); but M.I.A. reconfigures their beats as being light and expansive/centrifugal. That is to say, M.I.A.’s music is POP — which Grime, BaileFunk, and the heavier sorts of HipHop certainly are not. And its Pop quality is precisely what I love about it. Arular is irresistably cheerful and breezy, without being syrupy; direct and simple without being simple-minded; girl-centered but not girly; extroverted, and more interested in making bodies move than in expressing emotions or psychological states. M.I.A.’s lyrics are loopy and scattershot: boasts, taunts, political slogans, military and video-game metaphors, made-up slang and fake advertising jingles, all mixed up promiscuously. Altogether joyous and affirmative music.
(I should add as a footnote, though, that my definition of Pop isn’t everybody’s — despite the fact that the only reasonable definition of Pop should include that it appeals to everybody. If the world shared my sense of what’s Pop, Basement Jaxx would be the most popular and best-selling band in the world. To judge by the response on Metafilter, M.I.A. is way too esoteric for the “average” listener, though she is scorned by the purists for being way too pop).
(I should also add a note about the anti-M.I.A. backlash: extreme distaste for her and her music has been expressed in the blogosphere by music critics I generally respect, like Simon Reynolds (whose blog has a pretty comprehensive set of links to the controversy) and woebot (can’t verify the link right now, but I think it’s this). The line seems to be that M.I.A. is a vapid middle class rip off artist, stealing the beats from authentic music-from-below like Grime and BaileFunk, making them safely bland and non-abrasive and mainstream, turning harsh, abrasive sounds into pop in other words. Like white people stealing black people’s music, even though M.I.A. is herself a woman of color. She’s also accused of being either irresponsible or a poseur because of the political sloganeering in her lyrics. I’m sorry, but I really can’t see anything in these criticisms but a moralistic, holier-than-thou, knee-jerk-anti-pop purism. I love the sounds of Grime and BaileFunk, even though obviously I can’t relate to these musics and their communities in any other way than as a distant and privileged outsider; and I don’t know what sort of relationship M.I.A. has to them. (She’s a Londoner, but not part of the Grime scene). But in this case, I don’t see that M.I.A.’s “appropriation” has anything in common with Elvis or the Stones doing r’n’b, let alone with something like Beck’s smarmy simulation/putdown of black music on Midnite Vultures. She’s transformed the beats by making them Pop, in a way that is irreducible either to slavish imitation or to one-up-manship or to making-bland-and-safe. And that’s really all I can say.).
I saw Samuel Fuller’s The Big Red One on the very first day of its initial theatrical release in 1980. My auteurist passion for Fuller has never wavered, but I did not see The Big Red One again until today, a quarter-century after my initial viewing, when I finally got to see the reconstructed version, released last year with 45 minutes or so of additional footage.
There were only two scenes that I remembered from my initial viewing. There’s the moment when a solider has been exploded by a mine, and Lee Marvin’s crusty sergeant picks up a bloody mass of flesh and hurls it away, telling the soldier that this is one of his balls, and he should feel lucky that nature gave him two. And there’s the near-climax when Marvin’s unit liberates a German concentration camp, and a soldier opens a door and stares numbly into one of the ovens (we aren’t shown much of the horror, but mostly just this sublimely inexpressive reaction shot).
The Big Red One is an utterly amazing film, though it isn’t necessarily even Fuller’s best war movie. (That would probably be The Steel Helmet; Merrill’s Marauders is also first-rate). But as a World War II epic, it clearly transcends most of the genre — both its many predecessors, and such subsequent films as Spielberg’s meretricious Saving Private Ryan, and even Terence Malick’s sublime The Thin Red Line. Lee Marvin is great — his world-weariness even exceeds his toughness — and the rest of the ensemble cast is convincingly grim. The film says a lot about The Horrors of War — at the end, the narrator tells us that the only glory in warfare is survival.
The Big Red One, like many of Fuller’s films, combines often corny dialogue, amazing camerawork, and an over-the-top narrative audacity. The first half of the film is dominated by gripping battle scenes, alternating between tight close-ups and chaotic (but actually finely controlled) long shots. These scenes are grueling, but somewhat distanced by Fuller’s adherence to familiar genre conventions. (It was evidently Spielberg’s ambition in the opening Omaha Beach sequence of Ryan to surpass Fuller, which I guess he does in technical terms, and also in intensity by dint of sheer relentlessness, but Fuller still seems to me to be superior in terms of affective resonance).
But perhaps “adherence to familiar genre conventions” is not quite right. Fuller blows up genre conventions to monstrous proportions, and makes explicit what the genre usually keeps as subtext. Thus in an early scene, during an amphibious landing, the soldiers protect their rifles from the water by covering them with condoms. Homoeroticism is always close to the surface, and nearly every verbal reference to sex, or narrative suggestion of the soldiers possibly being able to have sex, is followed almost instantly by an unexpected attack, so that battle is figured repeatedly as coitus interruptus.
As the film progresses, things become increasingly bizarre, surreal, and absurdist. Straight battle sequences give way to insane, floridly operatic scenarios: the GIs must help a boy bury his mother, whose stinking corpse is being donkey-carted through the Sicilian countryside; the Germans stage an elaborate ambush by pretending to be already dead, in order to lure the US soldiers off guard, but the Americans kill them anyway; a French woman whose husband has just been killed gives birth inside a tank (the medic puts condoms on all his fingers in lieu of sanitary gloves); an elaborate infiltration/shoot-out takes place in an insane asylum. There are also spooky scenes like a gun battle in the forest, with the fog so thick that nobody can see whom they are shooting at, or who is shooting at them.
Fuller famously expressed scorn for the idea that a war movie could ever be “realistic.” He said that the only realistic war movie would be one in which a machine gun behind the screen would fire directly at the audience. (It’s not surprising, in Fuller’s terms, that Spielberg combines a claim to depict war realistically with an uncritical recapitulation of all the cliches about heroism, etc., that Fuller is rather concerned to demystify). So The Big Red One does not strive for realism; rather, it suggests precisely that war stands so far outside the parameters of everyday experience, and of livability, that it can only be represented as being profoundly “unrealistic.” It cannot, and does not, make normative sense: and its absurdity is something that Fuller’s soldiers respond to with little more than a stoic shrug of the shoulders. The film is littered with corpses, and Marvin walks among them with a grim refusal, or failure, to react. He repeats the mantra that killing is different from murder: we kill the enemy just as we kill animals. But his conscience is tormented by the repeated scenario of killing an enemy after the armistice, which makes it murder after all.
The result is a film of powerfully skewed affect. You feel numbness rather than horror, but this numbness is itself highly charged (if that isn’t too outrageous an oxymoron). The film creates a kind of schizophrenic derealization: an estrangement-effect that paralyzes the intellect instead of energizing it. The result is a kind of stunned disengagement, which is also on a meta-level a kind of positive engagement, only with an impossible, strictly unthinkable, situation. This is, I think, the anti-fascist way of “aestheticizing” war, a phenomenon that I hope never to encounter outside of the movies.
I saw Samuel Fuller’s The Big Red One on the very first day of its initial theatrical release in 1980. My auteurist passion for Fuller has never wavered, but I did not see The Big Red One again until today, a quarter-century after my initial viewing, when I finally got to see the reconstructed version, released last year with 45 minutes or so of additional footage.
There were only two scenes that I remembered from my initial viewing. There’s the moment when a solider has been exploded by a mine, and Lee Marvin’s crusty sergeant picks up a bloody mass of flesh and hurls it away, telling the soldier that this is one of his balls, and he should feel lucky that nature gave him two. And there’s the near-climax when Marvin’s unit liberates a German concentration camp, and a soldier opens a door and stares numbly into one of the ovens (we aren’t shown much of the horror, but mostly just this sublimely inexpressive reaction shot).
The Big Red One is an utterly amazing film, though it isn’t necessarily even Fuller’s best war movie. (That would probably be The Steel Helmet; Merrill’s Marauders is also first-rate). But as a World War II epic, it clearly transcends most of the genre — both its many predecessors, and such subsequent films as Spielberg’s meretricious Saving Private Ryan, and even Terence Malick’s sublime The Thin Red Line. Lee Marvin is great — his world-weariness even exceeds his toughness — and the rest of the ensemble cast is convincingly grim. The film says a lot about The Horrors of War — at the end, the narrator tells us that the only glory in warfare is survival.
The Big Red One, like many of Fuller’s films, combines often corny dialogue, amazing camerawork, and an over-the-top narrative audacity. The first half of the film is dominated by gripping battle scenes, alternating between tight close-ups and chaotic (but actually finely controlled) long shots. These scenes are grueling, but somewhat distanced by Fuller’s adherence to familiar genre conventions. (It was evidently Spielberg’s ambition in the opening Omaha Beach sequence of Ryan to surpass Fuller, which I guess he does in technical terms, and also in intensity by dint of sheer relentlessness, but Fuller still seems to me to be superior in terms of affective resonance).
But perhaps “adherence to familiar genre conventions” is not quite right. Fuller blows up genre conventions to monstrous proportions, and makes explicit what the genre usually keeps as subtext. Thus in an early scene, during an amphibious landing, the soldiers protect their rifles from the water by covering them with condoms. Homoeroticism is always close to the surface, and nearly every verbal reference to sex, or narrative suggestion of the soldiers possibly being able to have sex, is followed almost instantly by an unexpected attack, so that battle is figured repeatedly as coitus interruptus.
As the film progresses, things become increasingly bizarre, surreal, and absurdist. Straight battle sequences give way to insane, floridly operatic scenarios: the GIs must help a boy bury his mother, whose stinking corpse is being donkey-carted through the Sicilian countryside; the Germans stage an elaborate ambush by pretending to be already dead, in order to lure the US soldiers off guard, but the Americans kill them anyway; a French woman whose husband has just been killed gives birth inside a tank (the medic puts condoms on all his fingers in lieu of sanitary gloves); an elaborate infiltration/shoot-out takes place in an insane asylum. There are also spooky scenes like a gun battle in the forest, with the fog so thick that nobody can see whom they are shooting at, or who is shooting at them.
Fuller famously expressed scorn for the idea that a war movie could ever be “realistic.” He said that the only realistic war movie would be one in which a machine gun behind the screen would fire directly at the audience. (It’s not surprising, in Fuller’s terms, that Spielberg combines a claim to depict war realistically with an uncritical recapitulation of all the cliches about heroism, etc., that Fuller is rather concerned to demystify). So The Big Red One does not strive for realism; rather, it suggests precisely that war stands so far outside the parameters of everyday experience, and of livability, that it can only be represented as being profoundly “unrealistic.” It cannot, and does not, make normative sense: and its absurdity is something that Fuller’s soldiers respond to with little more than a stoic shrug of the shoulders. The film is littered with corpses, and Marvin walks among them with a grim refusal, or failure, to react. He repeats the mantra that killing is different from murder: we kill the enemy just as we kill animals. But his conscience is tormented by the repeated scenario of killing an enemy after the armistice, which makes it murder after all.
The result is a film of powerfully skewed affect. You feel numbness rather than horror, but this numbness is itself highly charged (if that isn’t too outrageous an oxymoron). The film creates a kind of schizophrenic derealization: an estrangement-effect that paralyzes the intellect instead of energizing it. The result is a kind of stunned disengagement, which is also on a meta-level a kind of positive engagement, only with an impossible, strictly unthinkable, situation. This is, I think, the anti-fascist way of “aestheticizing” war, a phenomenon that I hope never to encounter outside of the movies.
Michael Mann’s Collateral is a film of many small virtues, notably its modesty. For a Tom Cruise vehicle, it’s surprisingly free of affectation. Cruise’s own performance as the heavy is quite disciplined — despite the character’s built-in potential for over-the-top hamminess. Cruise also deserves praise for making room for Jamie Foxx’s fine turn as the reluctant, didn’t-know-he-had-it-in-him hero. (If it had been up to me, Foxx would have won the Best Supporting Actor Oscar in addition to the Best Actor one he did win).
Michael Mann is content (like Clint Eastwood) to work within genre formulas, rather than hyperbolizing and hybridizing them as Tarantino does. Mann turns the familiarity of the form to his advantage by basically letting the plot take care of itself, the better to focus on character and on character interactions. This includes both revealing facets of the characters that are unknown to themselves as well as to others; but it also includes impersonation and fabulation, the putting on of masks, the becoming somebody utterly different than oneself. The ostensibly realistic character development of a film like Collateral is also a self-reflexive meditation upon acting. (Foxx’s taxi driver constantly has to figure out what he can and cannot get away with, faced with Cruise’s killer for hire; and then, at one point, he is even compelled to impersonate Cruise’s character itself). The banter between Cruise and Foxx itself becomes sort of philosophical, as it reflects on the existential and ontological dimensions of the characters’ roles and actions. And it’s precisely because of the unpretentious genre framework of the film that Mann, Cruise, and Foxx are able to get away with this.
Collateral is also distinguished by Mann’s visual poetry. He’s always been a master of depicting urban landscapes, usually being glided through by car: this goes back to Thief, his first major feature, as well as, of course, to Miami Vice. Here, nocturnal Los Angeles is ghostly and beautiful, by turns open and closed, free and deadly. Mann’s Los Angeles is a postmodern landscape of lateral motion, anonymous architecture, middles without beginnings or ends, hubs of intense activity where everyone is in your face (the hospital, the disco) surrounded by vast spaces that are never inhabited but only moved through at speed by drivers invisible to one another from within the protected coccoons of their cars. Mann’s LA, like Johnnie To’s Hong Kong, is one of those phantasmic, yet all-too-real, future (postmodern) spaces that are altering our very notion of landscape, changing our sense of what it means to inhabit a space.
Michael Mann’s Collateral is a film of many small virtues, notably its modesty. For a Tom Cruise vehicle, it’s surprisingly free of affectation. Cruise’s own performance as the heavy is quite disciplined — despite the character’s built-in potential for over-the-top hamminess. Cruise also deserves praise for making room for Jamie Foxx’s fine turn as the reluctant, didn’t-know-he-had-it-in-him hero. (If it had been up to me, Foxx would have won the Best Supporting Actor Oscar in addition to the Best Actor one he did win).
Michael Mann is content (like Clint Eastwood) to work within genre formulas, rather than hyperbolizing and hybridizing them as Tarantino does. Mann turns the familiarity of the form to his advantage by basically letting the plot take care of itself, the better to focus on character and on character interactions. This includes both revealing facets of the characters that are unknown to themselves as well as to others; but it also includes impersonation and fabulation, the putting on of masks, the becoming somebody utterly different than oneself. The ostensibly realistic character development of a film like Collateral is also a self-reflexive meditation upon acting. (Foxx’s taxi driver constantly has to figure out what he can and cannot get away with, faced with Cruise’s killer for hire; and then, at one point, he is even compelled to impersonate Cruise’s character itself). The banter between Cruise and Foxx itself becomes sort of philosophical, as it reflects on the existential and ontological dimensions of the characters’ roles and actions. And it’s precisely because of the unpretentious genre framework of the film that Mann, Cruise, and Foxx are able to get away with this.
Collateral is also distinguished by Mann’s visual poetry. He’s always been a master of depicting urban landscapes, usually being glided through by car: this goes back to Thief, his first major feature, as well as, of course, to Miami Vice. Here, nocturnal Los Angeles is ghostly and beautiful, by turns open and closed, free and deadly. Mann’s Los Angeles is a postmodern landscape of lateral motion, anonymous architecture, middles without beginnings or ends, hubs of intense activity where everyone is in your face (the hospital, the disco) surrounded by vast spaces that are never inhabited but only moved through at speed by drivers invisible to one another from within the protected coccoons of their cars. Mann’s LA, like Johnnie To’s Hong Kong, is one of those phantasmic, yet all-too-real, future (postmodern) spaces that are altering our very notion of landscape, changing our sense of what it means to inhabit a space.
I have a strange and fierce love for Petra Haden‘s new album, an a cappella rendition of The Who Sell Out.
“The Who Sell Out” was originally one of The Who’s early albums (1967); it contains such songs as “Armenia City in the Sky,” “I Can’t Reach You,” “Mary Anne With the Shaky Hands,” and (most famously) “I Can See For Miles.” It’s also a concept album; it has the format of a radio broadcast, complete with callouts for the radio station and mock commercials.
It’s been years since I’ve listened to “The Who Sell Out,” years since I had even thought about The Who. But Haden brings them back to a sort of uncanny afterlife. Her multi-tracked singing replicates the album in extreme, exquisite detail, as she sings not only Daltrey’s vocals, but Townshend’s guitar lines, Entwhistle’s bass, and even sometimes the swish and bang of Moon’s drums. (I don’t think she reproduces every instrumental line from the album, but she does enough to create a rich texture reminiscent of the original).
Nonetheless (or, rather, precisely because of this extreme fidelity), Petra Haden’s album does not sound much like the actual Who. The reason is textural — it has to do both with the high pitch of her voice (especially effective for an album that is so anguished over questions about manhood), and with the overall oddness of hearing those killer guitar lines turned into a kind of maniacally determined, but nonetheless gentle, scat singing (Haden is a genius at miming diverse instrumental timbres with her voice; but by ‘miming’ I mean that she somehow suggests these timbres in ways that are instantly recognizable, but without literally reproducing them). As a result, the furious amphetamine rush of The Who comes out sounding hauntingly lyrical. Or more precisely, the lyricism that was always at least in the background of Townshend’s songwriting is foregrounded in Haden’s rendition. The rage and pain and depression aren’t washed away, exactly, but rather sublimated — in both the psychoanalytic sense and in the sense of being ‘made sublime’ — and distanced through a sort of bright and blurry haze. I am thinking of the way in which — at least in my experience — antidepressant medication doesn’t take the pain and despondency away, but situates those feelings at a distance from which they don’t seem quite so overwhelming or impossible to deal with. You don’t become mindlessly happy, or happy at all in fact, but you are better able to live with your unhappiness. You don’t lose your (rare) moments of exhilaration, either; but those moments, as well, are put into a kind of perspective. As a middle aged person, hopefully without too much of that odious boomer nostalgia, I can’t at all identify with the adolescent angst (probably foreign to today’s adolescents) that the music of The Who (especially early) was straining to express; but Haden’s reiteration gives me something that I probably would be unable to get at this point from the original: a deep aesthetic appreciation of the music’s precisely hewn beauty. I like to listen to this album — as would never be the case with The Who themselves — just before going to bed; not that it is in the least soporific (it isn’t), but because it translates the music’s conflict (without pretending to resolve it) to a kind of other plane, or other scene.
I think this is what Deleuze calls “counter-effectuation”: “to be the mime of what effectively occurs, to double the actualisation with a counter actualisation, the identification with a distance, like the true actor or dancer, is to give to the truth of the event the only chance of not being confused with its inevitable actualisation.” The turmoil is not resolved, not pacified, not swept under the rug, but repeated in a new register, and in such a way that it becomes the double of itself; and that space between the event and its “counter-effectuated” double — not really even a space, but more like a membrane, or like the two sides of an infinitely thin piece of paper — is where creativity happens, where life finds the resources to continue even in the face of catastrophe.
Does this seem too heavy a burden to put on a 40-minute album that might more likely be described (as the album publicity notes describe it) as “a technical tour de force that highlights The Who’s own achievement”? But it isn’t heavy: that’s precisely the point. Petra Haden’s “The Who Sell Out” is a kind of magic that brings the dead back to life, neither as vampires and zombies, nor as venerated saints, but in a sort of mirroring that allows the discarnate ghosts to, finally, and from the immense distance that separates death from life, resemble themselves.
I have a strange and fierce love for Petra Haden‘s new album, an a cappella rendition of The Who Sell Out.
“The Who Sell Out” was originally one of The Who’s early albums (1967); it contains such songs as “Armenia City in the Sky,” “I Can’t Reach You,” “Mary Anne With the Shaky Hands,” and (most famously) “I Can See For Miles.” It’s also a concept album; it has the format of a radio broadcast, complete with callouts for the radio station and mock commercials.
It’s been years since I’ve listened to “The Who Sell Out,” years since I had even thought about The Who. But Haden brings them back to a sort of uncanny afterlife. Her multi-tracked singing replicates the album in extreme, exquisite detail, as she sings not only Daltrey’s vocals, but Townshend’s guitar lines, Entwhistle’s bass, and even sometimes the swish and bang of Moon’s drums. (I don’t think she reproduces every instrumental line from the album, but she does enough to create a rich texture reminiscent of the original).
Nonetheless (or, rather, precisely because of this extreme fidelity), Petra Haden’s album does not sound much like the actual Who. The reason is textural — it has to do both with the high pitch of her voice (especially effective for an album that is so anguished over questions about manhood), and with the overall oddness of hearing those killer guitar lines turned into a kind of maniacally determined, but nonetheless gentle, scat singing (Haden is a genius at miming diverse instrumental timbres with her voice; but by ‘miming’ I mean that she somehow suggests these timbres in ways that are instantly recognizable, but without literally reproducing them). As a result, the furious amphetamine rush of The Who comes out sounding hauntingly lyrical. Or more precisely, the lyricism that was always at least in the background of Townshend’s songwriting is foregrounded in Haden’s rendition. The rage and pain and depression aren’t washed away, exactly, but rather sublimated — in both the psychoanalytic sense and in the sense of being ‘made sublime’ — and distanced through a sort of bright and blurry haze. I am thinking of the way in which — at least in my experience — antidepressant medication doesn’t take the pain and despondency away, but situates those feelings at a distance from which they don’t seem quite so overwhelming or impossible to deal with. You don’t become mindlessly happy, or happy at all in fact, but you are better able to live with your unhappiness. You don’t lose your (rare) moments of exhilaration, either; but those moments, as well, are put into a kind of perspective. As a middle aged person, hopefully without too much of that odious boomer nostalgia, I can’t at all identify with the adolescent angst (probably foreign to today’s adolescents) that the music of The Who (especially early) was straining to express; but Haden’s reiteration gives me something that I probably would be unable to get at this point from the original: a deep aesthetic appreciation of the music’s precisely hewn beauty. I like to listen to this album — as would never be the case with The Who themselves — just before going to bed; not that it is in the least soporific (it isn’t), but because it translates the music’s conflict (without pretending to resolve it) to a kind of other plane, or other scene.
I think this is what Deleuze calls “counter-effectuation”: “to be the mime of what effectively occurs, to double the actualisation with a counter actualisation, the identification with a distance, like the true actor or dancer, is to give to the truth of the event the only chance of not being confused with its inevitable actualisation.” The turmoil is not resolved, not pacified, not swept under the rug, but repeated in a new register, and in such a way that it becomes the double of itself; and that space between the event and its “counter-effectuated” double — not really even a space, but more like a membrane, or like the two sides of an infinitely thin piece of paper — is where creativity happens, where life finds the resources to continue even in the face of catastrophe.
Does this seem too heavy a burden to put on a 40-minute album that might more likely be described (as the album publicity notes describe it) as “a technical tour de force that highlights The Who’s own achievement”? But it isn’t heavy: that’s precisely the point. Petra Haden’s “The Who Sell Out” is a kind of magic that brings the dead back to life, neither as vampires and zombies, nor as venerated saints, but in a sort of mirroring that allows the discarnate ghosts to, finally, and from the immense distance that separates death from life, resemble themselves.
I just learned (via Warren Ellis) that Hunter Thompson has killed himself.
Very sad news. Thompson hadn’t written much of interest lately — though he did turn out the occasional column accurately registering the utter vileness of the Bush regime and of America’s lurch toward xenophobia, repression, and willful ignornace — and it might even be said that in his later years he became, as a writer, a living parody of himself, his paranoid content and the lurid rhetoric having become all too predictable reflexes. But at his best, and very much so in his earlier years, he definitely was a great writer. Fear and Loathing in Las Vegas remains a masterpiece, an absolutely brilliant, savage, and hilarious decoding of the American Dream, the only work of “New Journalism” that (unlike the tomes of Tom Wolfe and Norman Mailer) has outlived the times in which it was written. Much of his other journalism from the 1960s and 1970s is nearly as good. Thompson was well-nigh definitive on Richard Nixon. All in all, he was the conscience of his times: times that were more accurately represented by his “gonzo” excesses than they could have been by any more conventional, naturalistic, and restrained mode of reportage.
Of course, you can’t talk about Hunter Thompson as a writer without confronting, as well, Hunter Thompson the legend, with the beer and the pot and the drugs and the guns and the continual acting out. By all accounts, he really was outrageous and crazy and bigger than life, and his written self-dramatizations are not as wildly exaggerated as they might seem. But as narcissistic self-mythologizing monsters go, Hunter Thompson was, by all accounts, an unusually honest and decent one.
There’s no information (at least so far) about why Thompson killed himself. The news story only quotes his son as requesting that the family’s privacy be respected. I have no way of speculating, and I can only say that, whatever the reasons for his act, Hunter Thompson will be missed.
I just learned (via Warren Ellis) that Hunter Thompson has killed himself.
Very sad news. Thompson hadn’t written much of interest lately — though he did turn out the occasional column accurately registering the utter vileness of the Bush regime and of America’s lurch toward xenophobia, repression, and willful ignornace — and it might even be said that in his later years he became, as a writer, a living parody of himself, his paranoid content and the lurid rhetoric having become all too predictable reflexes. But at his best, and very much so in his earlier years, he definitely was a great writer. Fear and Loathing in Las Vegas remains a masterpiece, an absolutely brilliant, savage, and hilarious decoding of the American Dream, the only work of “New Journalism” that (unlike the tomes of Tom Wolfe and Norman Mailer) has outlived the times in which it was written. Much of his other journalism from the 1960s and 1970s is nearly as good. Thompson was well-nigh definitive on Richard Nixon. All in all, he was the conscience of his times: times that were more accurately represented by his “gonzo” excesses than they could have been by any more conventional, naturalistic, and restrained mode of reportage.
Of course, you can’t talk about Hunter Thompson as a writer without confronting, as well, Hunter Thompson the legend, with the beer and the pot and the drugs and the guns and the continual acting out. By all accounts, he really was outrageous and crazy and bigger than life, and his written self-dramatizations are not as wildly exaggerated as they might seem. But as narcissistic self-mythologizing monsters go, Hunter Thompson was, by all accounts, an unusually honest and decent one.
There’s no information (at least so far) about why Thompson killed himself. The news story only quotes his son as requesting that the family’s privacy be respected. I have no way of speculating, and I can only say that, whatever the reasons for his act, Hunter Thompson will be missed.
I adored Bad Education, even though I don’t think it’s Almodovar‘s best film. (I didn’t like it quite as much as his previous film, Talk To Her). It’s pretty much pure melodrama, with less humor/absurdity than many of his earlier films. Of course, you could argue that drag queens in Almodovar are always campy and absurd, at the same time that they are people of passion and pathos; but here the balance is more towards the passion and pathos, and less toward the absurdity, than in many of his previous films. This may be, in part, because Bad Education is one of Almodovar’s most overtly gay films — all the relationships in the film are between men, for the first time, I think, since Law of Desire in 1987. But then, one of the great things about Almodovar is that he has never made any distinction between gay and straight passions/relationships: all of them are equally queer, all equally delirious and obsessive. This is what’s utopian about his movies. It’s remarkable how he can create this sort of equality, even as all the passions he depicts are intransitive, i.e. not reciprocal, not fully reciprocated. Almodovar is fully aware of the power relations that flow from different privileges of gender and sexuality; it’s not by ignoring these, but precisely through them, that he creates sympathy for the madly-in-love obsessives who populate his films. The pedophile priest in Bad Education, however, is not quite as exalted as the protagonist of Talk To Her, who impregnates the woman of his dreams while she is in a years-long coma; Bad Education is a somewhat colder film. The melodrama turns more on mystery and disguise than on thwarted passion, and so the film is less about extravagance than it is about mirrorings of situations, doublings of identity, and life imitating art imitating life. All the characters are troubled, but Gael Garcia Bernal’s hustler/actor/drag queen remains opaque to the end — he’s a performer, everything he does is masked, and when the masks drop it’s only to reveal other masks. Resolving the melodrama — or at least revealing the mystery — in this self-consciously aestheticized way is Almodovar’s alternative, I guess, to the tragedy of passion (equally aestheticized, but far less archly self-conscious) depicted in Talk To Her. All in all, it’s quite a distance to this film from the campy excess of the early films (What Have I Done To Deserve This?, Matator, and Law of Desire) that first led me to fall in love with Almodovar nearly two decades ago. But I won’t endorse either of the cliches that usually come up on occasions like this: I think neither that Almodovar has matured and deepened his art, nor that he has abandoned his early radicalism and excess for mainstream tastefulness and dullness. The world has changed and Almodovar has changed with the world, which is why he has moved from low-budget camp to slick art-house fare, or from emulating early John Waters to emulating mid-period Vincente Minnelli. In a real sense, it is precisely through these shifts that Almodovar has kept alive the lovely utopianism that I mentioned earlier: a utopianism not of Blochian hope, nor of Adornoesque disalienation, nor even really of surrealist freedom of the imagination, but rather just of the singularity, stubbornness, and sheer stupidity of passion itself, its refusal to resign itself to the facts, or to pay heed to the counsels of good sense, the demands of self-preservation, and the glittering allurements of commodity fetishism. This is perhaps why Almodovar sets his relatively disillusioned narrative in the early 1980s, that extraordinary moment of flowering for Spanish culture after the death of Franco, when Almodovar himself got his start as a filmmaker, and when both democracy and gay liberation seemed to promise so much more than the bourgeois normalization that is legacy for Spain (and for some other countries, mostly in western Europe, that are happily less benighted than the United States) today.
I adored Bad Education, even though I don’t think it’s Almodovar‘s best film. (I didn’t like it quite as much as his previous film, Talk To Her). It’s pretty much pure melodrama, with less humor/absurdity than many of his earlier films. Of course, you could argue that drag queens in Almodovar are always campy and absurd, at the same time that they are people of passion and pathos; but here the balance is more towards the passion and pathos, and less toward the absurdity, than in many of his previous films. This may be, in part, because Bad Education is one of Almodovar’s most overtly gay films — all the relationships in the film are between men, for the first time, I think, since Law of Desire in 1987. But then, one of the great things about Almodovar is that he has never made any distinction between gay and straight passions/relationships: all of them are equally queer, all equally delirious and obsessive. This is what’s utopian about his movies. It’s remarkable how he can create this sort of equality, even as all the passions he depicts are intransitive, i.e. not reciprocal, not fully reciprocated. Almodovar is fully aware of the power relations that flow from different privileges of gender and sexuality; it’s not by ignoring these, but precisely through them, that he creates sympathy for the madly-in-love obsessives who populate his films. The pedophile priest in Bad Education, however, is not quite as exalted as the protagonist of Talk To Her, who impregnates the woman of his dreams while she is in a years-long coma; Bad Education is a somewhat colder film. The melodrama turns more on mystery and disguise than on thwarted passion, and so the film is less about extravagance than it is about mirrorings of situations, doublings of identity, and life imitating art imitating life. All the characters are troubled, but Gael Garcia Bernal’s hustler/actor/drag queen remains opaque to the end — he’s a performer, everything he does is masked, and when the masks drop it’s only to reveal other masks. Resolving the melodrama — or at least revealing the mystery — in this self-consciously aestheticized way is Almodovar’s alternative, I guess, to the tragedy of passion (equally aestheticized, but far less archly self-conscious) depicted in Talk To Her. All in all, it’s quite a distance to this film from the campy excess of the early films (What Have I Done To Deserve This?, Matator, and Law of Desire) that first led me to fall in love with Almodovar nearly two decades ago. But I won’t endorse either of the cliches that usually come up on occasions like this: I think neither that Almodovar has matured and deepened his art, nor that he has abandoned his early radicalism and excess for mainstream tastefulness and dullness. The world has changed and Almodovar has changed with the world, which is why he has moved from low-budget camp to slick art-house fare, or from emulating early John Waters to emulating mid-period Vincente Minnelli. In a real sense, it is precisely through these shifts that Almodovar has kept alive the lovely utopianism that I mentioned earlier: a utopianism not of Blochian hope, nor of Adornoesque disalienation, nor even really of surrealist freedom of the imagination, but rather just of the singularity, stubbornness, and sheer stupidity of passion itself, its refusal to resign itself to the facts, or to pay heed to the counsels of good sense, the demands of self-preservation, and the glittering allurements of commodity fetishism. This is perhaps why Almodovar sets his relatively disillusioned narrative in the early 1980s, that extraordinary moment of flowering for Spanish culture after the death of Franco, when Almodovar himself got his start as a filmmaker, and when both democracy and gay liberation seemed to promise so much more than the bourgeois normalization that is legacy for Spain (and for some other countries, mostly in western Europe, that are happily less benighted than the United States) today.
Raph Koster‘s Theory of Fun for Game Design is, as its title implies, less a “how-to”guide for game designers than it is a critical reflection on what games are (especially contemporary computer games), how they work, and why they appeal to people — with only very general pragmatic advice on how to design games, based on these reflections. Koster himself is a celebrated game designer, who has been involved in the creation of such massive multiplayer games (online worlds) as Ultima Online and Star Wars Galaxies.
I had some particular reasons for reading this book. Although I am fascinated by online virtual worlds (and spent a lot of time at one of the old text-based ones, LamdbaMOO, back in the mid-1990s), I’ve never been any sort of a gamer. I don’t like either competitive games, or puzzle-solving ones. The problem is, precisely, that I never find them fun. With competitive games, I feel every bit as much humiliation and pain from losing that anybody does; but unfortunately, I get no pleasure or gratification whatsoever from winning. For me, it’s a bit like the old Groucho Marx line (“I wouldn’t join any club that would have me as a member”): anything competitive that I can do successfully seems to me trivial and stupid and not worth doing. The same goes for the solo games where you play against the machine. As for puzzles, they similarly strike me as trivial and inane if I can solve them, and unbearably tedious if I can’t. So I’m literally in a no-win situation when it comes to games. I don’t have the patience to play them, and I don’t ever get the emotional rewards most people get by mastering them. The result is, that I don’t know anything about games. This bothers me, because games are indubitably where the most interesting and innovative things are happening, when it comes to new media, or even to aesthetics in the world today.
But I want to write about Koster’s book, not my own neurotic dilemmas. Koster is a smart and personable guy, who has thought long and hard about the meanings and implications of what he does as a game designer. The book is appealing, too, because it’s both intelligent and highly accessible, making its arguments with clear prose on the left-hand pages, and amusing cartoons on the right-hand ones. The cartoons are not just illustrative, but actually contribute to the ongoing argument. Since Koster is not an academic (though he is very interested in what academics have to say about gaming), he is able to make his book a multimedia experience, even though we never leave the printed page.
Koster basically sees games as “exercises for our brains” (38), artificial, abstract spaces in which we learn and practice, and (hopefully) end up mastering, various skills. (By mentioning “brains,” he is not opposing ‘mental’ skills to ‘physical’ ones; games can cover everything from abstract logical reasoning to motor skills; they involve not just ‘thinking’, but responding to sensory cues). Games are “limited formal systems,” which is part of what makes them different from real life; but they are not escapist, because they provide training which can be useful, or even vital, in real life. Games are fun, Koster says, because they provide the pleasure — the endorphin high, perhaps — that comes from “that moment of triumph when we learn something or master a task… In other words, with games, learning is the drug” (40).
Koster draws a rich and complicated series of consequences from these (seemingly simple) premises. I won’t attempt to summarize these consequences here. But Koster discusses such varied and deep matters as: what makes games boring, and how to avoid that; the relation between the underlying formal structures of games, which is where their puzzlement, challenge, and satisfaction lie, and the narratives in which games are almost always, and necessarily, embedded; the advantages and disadvantages of games in comparison with other media (like verbal fiction); and the potentialities and limits of games as works of art. Along the way, he also touches on such subjects as the moral responsibilities of game designers, and the need for games to become richer, and more emotionally complex, than they have been heretofore.
I feel I learned a lot from Theory of Fun in Game Design; Koster provoked me to think a lot more than most academic books tend to do. (I hope that doesn’t seem like too backhanded a compliment). It’s only against this background of general enthusiastic approval that I will note what seems to me to be the book’s major limitation. That is its overall assumptions based on cognitive psychology: which increasingly seems to be the “common wisdom” of our society today, much as Freudianism was fifty years ago. In line with this common wisdom, Koster overemphasizes cognitive skills, and gives short shrift to emotions (or, as I prefer to say, affect). In fairness, he does say that games, as abstract formal systems, are limited in comparison to novels and movies precisely because they are all about puzzle-solving skills, but are not so good at rendering the nuances of emotion. But when Koster comes to talk about the emotions, he describes them, in the standard cognitive terms, as markers of our efforts — as social primates — to attain higher social status and prestige.
As I’ve argued many times before, this sort of approach — not Koster’s in particular, but that of cognitive psychology itself, and of today’s “common wisdom” in general — is that 1)it is too narrowly functionalist; and 2)it makes the fundamental error of assuming that how something evolved or came into being is the key to understanding its meaning and usage now. But as Nietzsche said, “the cause of the origin of a thing and its eventual utility, its actual employment and place in a system of purposes, lie worlds apart.” Whatever their evolutionary origins, our emotions today are florid, ambivalent, multivalent, and often perverse, dysfunctional, or simply divorced from (positive or negative) function. Even if we really knew how they evolved (which we don’t; all we have are hypotheses that are grounded more in coherence with other dogmas than with any sort of empirical evidence), that would tell us very little about how they work, how they drive us, now. In their excess and gratuitousness, our affects are highly ludic — even when, and perhaps especially when, experiencing them isn’t much fun. And so, as cogent as I find Koster’s cognitive description of games (which includes his acknowledgement of how they often reward violence, aggression, and paranoia, at the expense of empathy and interdependence), I still think that something absolutely crucial is missing: the affect of games and gaming. Of course, if I understood that I might have a greater degree of insight into my own aversion to games, and my preference for other, equally (or more) sterile ways of subverting utility and wasting time.
Raph Koster‘s Theory of Fun for Game Design is, as its title implies, less a “how-to”guide for game designers than it is a critical reflection on what games are (especially contemporary computer games), how they work, and why they appeal to people — with only very general pragmatic advice on how to design games, based on these reflections. Koster himself is a celebrated game designer, who has been involved in the creation of such massive multiplayer games (online worlds) as Ultima Online and Star Wars Galaxies.
I had some particular reasons for reading this book. Although I am fascinated by online virtual worlds (and spent a lot of time at one of the old text-based ones, LamdbaMOO, back in the mid-1990s), I’ve never been any sort of a gamer. I don’t like either competitive games, or puzzle-solving ones. The problem is, precisely, that I never find them fun. With competitive games, I feel every bit as much humiliation and pain from losing that anybody does; but unfortunately, I get no pleasure or gratification whatsoever from winning. For me, it’s a bit like the old Groucho Marx line (“I wouldn’t join any club that would have me as a member”): anything competitive that I can do successfully seems to me trivial and stupid and not worth doing. The same goes for the solo games where you play against the machine. As for puzzles, they similarly strike me as trivial and inane if I can solve them, and unbearably tedious if I can’t. So I’m literally in a no-win situation when it comes to games. I don’t have the patience to play them, and I don’t ever get the emotional rewards most people get by mastering them. The result is, that I don’t know anything about games. This bothers me, because games are indubitably where the most interesting and innovative things are happening, when it comes to new media, or even to aesthetics in the world today.
But I want to write about Koster’s book, not my own neurotic dilemmas. Koster is a smart and personable guy, who has thought long and hard about the meanings and implications of what he does as a game designer. The book is appealing, too, because it’s both intelligent and highly accessible, making its arguments with clear prose on the left-hand pages, and amusing cartoons on the right-hand ones. The cartoons are not just illustrative, but actually contribute to the ongoing argument. Since Koster is not an academic (though he is very interested in what academics have to say about gaming), he is able to make his book a multimedia experience, even though we never leave the printed page.
Koster basically sees games as “exercises for our brains” (38), artificial, abstract spaces in which we learn and practice, and (hopefully) end up mastering, various skills. (By mentioning “brains,” he is not opposing ‘mental’ skills to ‘physical’ ones; games can cover everything from abstract logical reasoning to motor skills; they involve not just ‘thinking’, but responding to sensory cues). Games are “limited formal systems,” which is part of what makes them different from real life; but they are not escapist, because they provide training which can be useful, or even vital, in real life. Games are fun, Koster says, because they provide the pleasure — the endorphin high, perhaps — that comes from “that moment of triumph when we learn something or master a task… In other words, with games, learning is the drug” (40).
Koster draws a rich and complicated series of consequences from these (seemingly simple) premises. I won’t attempt to summarize these consequences here. But Koster discusses such varied and deep matters as: what makes games boring, and how to avoid that; the relation between the underlying formal structures of games, which is where their puzzlement, challenge, and satisfaction lie, and the narratives in which games are almost always, and necessarily, embedded; the advantages and disadvantages of games in comparison with other media (like verbal fiction); and the potentialities and limits of games as works of art. Along the way, he also touches on such subjects as the moral responsibilities of game designers, and the need for games to become richer, and more emotionally complex, than they have been heretofore.
I feel I learned a lot from Theory of Fun in Game Design; Koster provoked me to think a lot more than most academic books tend to do. (I hope that doesn’t seem like too backhanded a compliment). It’s only against this background of general enthusiastic approval that I will note what seems to me to be the book’s major limitation. That is its overall assumptions based on cognitive psychology: which increasingly seems to be the “common wisdom” of our society today, much as Freudianism was fifty years ago. In line with this common wisdom, Koster overemphasizes cognitive skills, and gives short shrift to emotions (or, as I prefer to say, affect). In fairness, he does say that games, as abstract formal systems, are limited in comparison to novels and movies precisely because they are all about puzzle-solving skills, but are not so good at rendering the nuances of emotion. But when Koster comes to talk about the emotions, he describes them, in the standard cognitive terms, as markers of our efforts — as social primates — to attain higher social status and prestige.
As I’ve argued many times before, this sort of approach — not Koster’s in particular, but that of cognitive psychology itself, and of today’s “common wisdom” in general — is that 1)it is too narrowly functionalist; and 2)it makes the fundamental error of assuming that how something evolved or came into being is the key to understanding its meaning and usage now. But as Nietzsche said, “the cause of the origin of a thing and its eventual utility, its actual employment and place in a system of purposes, lie worlds apart.” Whatever their evolutionary origins, our emotions today are florid, ambivalent, multivalent, and often perverse, dysfunctional, or simply divorced from (positive or negative) function. Even if we really knew how they evolved (which we don’t; all we have are hypotheses that are grounded more in coherence with other dogmas than with any sort of empirical evidence), that would tell us very little about how they work, how they drive us, now. In their excess and gratuitousness, our affects are highly ludic — even when, and perhaps especially when, experiencing them isn’t much fun. And so, as cogent as I find Koster’s cognitive description of games (which includes his acknowledgement of how they often reward violence, aggression, and paranoia, at the expense of empathy and interdependence), I still think that something absolutely crucial is missing: the affect of games and gaming. Of course, if I understood that I might have a greater degree of insight into my own aversion to games, and my preference for other, equally (or more) sterile ways of subverting utility and wasting time.